AI Insights · Timothy · July 2023
Top 5 Zombie Games in Russia Q2 2023 Performance
Explore the performance of the top 5 zombie games in Russia for Q2 2023, including downloads, revenue, and active users.
In Q2 2023, the top 5 zombie games in Russia saw varying performance trends across downloads, revenue, and active users on a unified platform, according to Sensor Tower data. Here is a closer look at how each game fared during this period.
Plants vs. Zombies™ by Electronic Arts experienced a generally stable trend in weekly downloads, starting at around 81K in late March and ending at approximately 76K by the end of June. Weekly revenue fluctuated, peaking at $35 in the last week of March and settling around $10 by the end of the quarter. The game maintained a strong base of weekly active users, ranging from 297K to 387K, showing a slight upward trend towards the end of the quarter.
Doomsday: Last Survivors from IGG.COM saw a significant fluctuation in weekly downloads, starting at 171K in late March and stabilizing at around 34K by the end of June. The game’s weekly revenue showed a consistent increase, peaking at nearly $25K in mid-June. Weekly active users started at 202K in late March and saw a decline to around 88K by the end of June.
Zombie Catchers : Hunt & sell by Two Men and a Dog witnessed a steady increase in weekly downloads, starting at 51K in late March and reaching 49K by the end of June. Weekly revenue showed a modest increase, peaking at $263 in mid-June. The game maintained a strong weekly active user base, starting at 720K and ending at approximately 1.1M, demonstrating a significant upward trend.
Plants vs. Zombies™ 2 from PopCap saw relatively stable weekly downloads, fluctuating between 40K and 36K throughout the quarter. Weekly revenue peaked at $421 in mid-April and ended at $299 by late June. The game’s weekly active users showed a strong upward trend, starting at 489K and reaching 660K by the end of the quarter.
Earn to Die 2 Lite by Not Doppler had relatively stable weekly downloads, with minor fluctuations between 41K and 34K. Weekly revenue peaked at $262 in late May and ended at $145 by the end of June. The game’s weekly active users showed a slight downward trend, starting at 231K and ending at 201K.
For more detailed insights and data, visit Sensor Tower.